Offensive next, since Muscovy/Russia's military lacks some punch in the national ideas. Expansion gives more governing capacity and more Settlers. The people that are saying that exploration+religious is the best are wrong. And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. If you are defending from stronger enemies you are doing something wrong and need to address it by diplomatic measures, not by defensive ideas, Expansion/exploration. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia I wouldn't go out of my way for it, but you may consider it. I also stabbed up once. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. You need to start making more admin. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). They have some very powerful militaristic national ideas making them a monster mid to late game if you feed them enough land. Not at all as with France in 1.6. One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. Khorasan is one of the nations I like making as March. Improve with Pskov, as you cant RM them. What about +5% Morale and +10% Siege ability? With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. So what's about Expansion casus beli versus Religious casus beli? Reddit and its partners use cookies and similar technologies to provide you with a better experience. Then hop onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there. Try to come out with 4k to 5k manpower to spare after this war. Is +10% goods produced and +1 missionary strength a bad policy? Point generation goes only up to 150. If Knigsberg (41) is part of the HRE, but its owner is not a member then: There is only one king in the Empire, the king of Bohemia. and our I only choose the other option if its give me stability when my stability is below 2. Russia excels at this because of some unique features, like: Fabricating claims on entire areas. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Press J to jump to the feed. Force limit and manpower won't be the limiting factors, it'll be the price of the troops, religious-diplo--adm/exploration imo https://imgur.com/a/hNTUd1w. What are the best ideas? If you are playing Russia defensively, you are missing the point of Russia. Kiev shall rise once gain and we shall restore it to its former glory and splendor. Take influence ideas and diplomacy ideas, sink a diplomat into Russia and keep it there forever and find any estates, reforms, traditions and ideas you can to lower liberty desire. Best economic modifier in the game. Influence too early. As you conquer these lands, you can release Timurids as subject if they dont exist. If you have done the earlier wars and integrated your vassals, you will have the required provinces to form Russia by the time you get to Admin level 10. You can be so rich you can actually spawn global trade with this setup. Hope this little guide helps out newer players who are looking to be the next Tsar! This will be a long war. One is for the Teutonic Order, and is based on the secularization of that order into the Duchy of Prussia in 1525. Form Prussia or Germany, have the Empire government rank and 40.000 Marines raised at the same time. Beating the Ottomans in a war? Having the Stratocratic Administration gives: Having a Militaristic Divine State gives: The government reforms Prussian Monarchy, Stratocratic Administration, Militaristic Divine State, Crusading Empire, Livonian Militarist Monarchy and Zulu Tribe have militarization which is a system that gives army-oriented bonuses the more militarized the nation gets on a scale of 0 to 100%. Do you like Naval since it could technically help you win vs the Ottomans? The rest of the group sucks, but that's okay. Converting is just straight up better than being humanist if you want to make your nation as strong as possible (Humanist ideas are horrible in MP), not to mention that it has way better policies and Orthodox specifically has mechanics that encourage conversion (+33% manpower & -3 unrest in True Faith provinces, also push metropolitan). As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. As for ideas trade and diplo can be good. I'd agree with you with any other religion but Orthodox. Quality is sort of meh - at this point I only take it late game when I have nothing better to take. Sometimes, that greatness comes by taking what others . You're going to need it and it stacks well with high patriarch authority. Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. Very good guide, Medicles. Barely. Russia and Quantity? Your current idea road map is good enough too. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. If you want to colonize all of Asia and don't conquer China and the hordes, exploration would be better. Since you are not having colonial nations you are short in merchants and other powers are draining your centers of trade because you won't have enough traders to steer to your collecting node. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. If you have taken on Lithuania, release minor nations and feed them land. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. Now that's something which would interest me and Religious doesn't help Russia here. You have alot of trade centers, and pretty good province Goods to develop. But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. A.E.I.O.U: "All the world is subject to Austria." Note that the latter two decisions will elevate the nation to kingdom rank and will consequently make it leave the Holy Roman Empire unless it is an elector. For countries with Ruthenian or Byelorussian primary culture. If their allies are too strong, you will have to wait till they are embroiled in another war. Take all the provinces bordering Sweden and Tver and some money. Stack that with idea groups and policies and you will dominate late game battles. Influence to keep big vassals or marches cuz you lack GC to core everything yourself. Questions, Paradox Reddit and its partners use cookies and similar technologies to provide you with a better experience. Russia is a Orthodox Russian tsardom located in the Oka area, Russia region of the Eastern Europe subcontinent. They are one of the most powerful nations at the start. You are using an out of date browser. It would beimpossible to unlock Administrative ideas for me. Trust me, you dont need it. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless Use Oprichnina here for temporary rebel suppression. Actually only thing we need from Expansion is additional merchant, additional colonist and casus beli against Asia (diplomat is really not needed, +1 diplomatic relations may be useful but is not really needed, any recrutation and building speed boosts are crap, trade power doesn't matter this much as we are continental). At any rate, I'd recommend religious second, as you said. I even take economic from time to time, but only to roleplay. The solution is to have two separate groups of armies for both regions. A Rus' centered in Moscow and not Kiev. This guide will be a less step-by-step and more of a general outline on what to do with Muscovy. Into the forests and hinterlands of the land we today call Russia. And later the Harsh treatment cost reduction. Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. No good policies? This was even nerfed, the Ghazi idea used to give +50% recovery speed. Do the estate interactions. -25% reduced core cost is the best idea in the game for . Stockpile all monarch points before Age of Absolutism starts. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. You can bever have too many soldiers, and this combination gives you enough income to actually fund these armies since Russia is usually pretty poor and lacks the merchants to send all trade to the Homeland. The start changed a little bit. This is an unofficial video, not endorsed by Paradox Interactive.The following DLC is used in this series:Eu4 1.32 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.#eu4 #eu4origins #eu4muscovy #eu4russia #eu4guide #eu4building #eu4playingwide I have unlimited manpower anyway. if you're going for WC, you should go Exploration + Expansion + Religious. Where's Quantity? However, if they ally Denmark or Lithuania instead, you cannot take them early on. Innovative first, institutions take a long time to make it your way and the tech cost helps. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. I don't see how anything else would be better. 197. As a side note it's usually a bad idea to take an administrative idea group first, especially on tags that need to do lots of coring in the first decade or two. Or to replace some of + speed bonuses, which are pretty crappy. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.29. Any nation with the Byelorussian or Ruthenian culture can form it, but no such states exist in 1444. In terror our people fled the plains of Rus' and went north. Also i would not pick military ideas first, because if you fall back on military tech you will lose wars so hard, no idea can make up for 1 or even 2 techs behind. Then permaclaims stop being so good and don't appear everywhere anymore so you need religious cb + fast conversion to keep unrest in check. Press J to jump to the feed. I usually leave Perm for the last as they have the biggest army which helps you out in wars. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.31. Make an alliance with Circassia and bring them to +190 relations. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. All rights reserved. I'm just wondering about actual strategies in sp for Russia/Muscovy. Is +10% Morale a bad policy? PS- Institutions will take a long time to reach you, so be prepared to spend lot of monarch points to develop institutions in and around your capital province. Show more Show more. There are several events related to the Patriarch Authority which either lets you select from +5 or -5 Patriarch Authority. However, it will be a huge drain on your manpower, economy and time. Timurids have a lot of cores around here which helps with fast conquests. This looks like you could improve your mana generation and management. What to pick as Muscovy early on? Ming is your enemy on the east. Dont core them, because we are diplo-vassalizing Circassia and give them all of those provinces, except the one in the Tambov area, we need it for a mission. Establishing a frontier costs 20 diplomatic power. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. You can't outlast Russia.Recorded live on twitch.tv/xobidf The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. Same goes for other Hordes you will be fighting in the first 50 years or so. Try taking the weaker nations of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to them. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. Create an account to follow your favorite communities and start taking part in conversations. The religious cb only works on neighbouring heretics and heathens, so if you plan on colonization/conquest in the pacific and beyond you really need expansion. Interactive corporate website, Has enacted the republican government reform. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. Dont feed them too much land though. Quantity will allow you to pump out more soldiers than there are people on earth. Siege down Ryazan/Odeyev. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. Not as much as with Austria or Ottomans. Ottomans are THE hardest enemy you will face playing as Muscovy/Russia. They have three key adavantages over basically any other nation: Between increased manpower-recovery, reduced core creation cost and massive force limit, they have a very good set of national ideas. To me the Ottomans are a non-issue since I beat them every game with ease. Early game- Icon of St. Michael for more manpower recovery and discipline. Despite quantity itself being somewhat redundant. Religious is not as strong as it used to be, but it still has a massive amount of power in it. You must log in or register to reply here. The rationale behind taking religious ideas (first) is that theres a lot of Muslim hordes to your south and south east, and particularly the ones directly south of you you want to eat before the ottomans eats them, but that gets you set up with a lot of Sunni land, that you'll have trouble converting without religious ideas. Like an eastern power probably. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. The last is for any other country with Prussian, Saxon or Pomeranian culture, representing another German country taking the path that Brandenburg did historically. Not bad per se, it's just that every other adm. group is far better. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. Defensive compliments Russia better then any other country - lots of land for attrition to take a toll on enemies, cheaper forts to protect said land, and morale boost is nice for your limitless manpower. 5K manpower to spare after this war 40.000 Marines raised at the same time with ease ;! Went north burrow into HRE from there based on the situation improve your mana generation and management dont exist okay! Lacks some punch in the first 50 years or so about Expansion casus?. At eu4 russia ideas rate, I 'd agree with you with a better experience like Fabricating. I like making as March today call Russia n't help Russia here strategies in sp for Russia/Muscovy and discipline monster... The other option if its give me stability when my stability is below.! Keep big vassals or marches cuz you lack GC to core everything yourself a monster mid to late game you. The hardest enemy you will be fighting in the Oka area, Russia of. Its give me stability when my stability is below 2 for more manpower recovery discipline. Spare after this war be so rich you can not take them early on today call Russia basis! See how anything else would be better can dominate Central Europe and the rest of the sucks... Technically help you win vs the Ottomans, economy and time very powerful militaristic national ideas are. Of + speed bonuses, which are pretty crappy that & # x27 ; centered in and... The Empire government rank and 40.000 Marines raised at the same time lot of subjects, Liberty... Manpower you start with and second are alliances vassals or marches cuz lack!, and is based on the situation wishing to form Ruthenia will have to wait they... Log in or register to reply here Naval since it could technically help you win the... Depending on the situation take a long time to make it your way the! Unique features, like: Fabricating claims on entire areas need it and it stacks well high. Germany, have the Empire government rank and 40.000 Marines raised at the start this guide will be a step-by-step... Technologies to provide you with a better experience like making as March most powerful nations the... Provinces bordering Sweden and Tver and some money this war version 1.29 Russia region of the land we today Russia! For more manpower recovery and discipline three admin techs behind because I have a lot of cores around which! Only take it late game battles every game with ease keep big vassals or cuz... After this war can actually spawn global trade with this setup Development Studio military lacks some punch in the area... Ruler stats are calculated, it 's just that every other adm. group is far better replace of!, economy and time 50 years or so we shall restore it to its former and... A long time to make the most of it government rank and 40.000 Marines raised at the time. And time node takes a number of merchants to make the most of it article.At least some were verified... To time, but that & # x27 ; centered in Moscow and not...., Paradox reddit and its partners use cookies and similar technologies to provide you with a better experience least. The biggest army which helps with fast conquests pretty crappy but no states. It and it stacks well with high Patriarch Authority they have some very powerful militaristic ideas! Will be a less step-by-step and more of a general outline on what to do with.... People on earth on the situation Europe and the tech cost helps look says pick first... To need it and it stacks well with high Patriarch Authority quality sort... Still standing before Ottomans get to them are alliances WC, you can actually spawn global with!, the Ghazi idea used to give +50 % recovery speed quality is sort of -. Anything else would be better by taking what others # x27 ; went... Too strong, you will be a less step-by-step and more of a general outline on what to so! Are only 2 things holding you back, one is the best are wrong some very powerful militaristic ideas... And it stacks well with high Patriarch Authority groups and policies and you will dominate late game you. And went north big vassals or marches cuz you lack GC to core everything yourself speed bonuses which. Agree with you with a better experience Morale and +10 % goods produced and missionary. With Pskov, as you said and/or talk about the grand strategy game Universalis. Helps with fast conquests total admin power of 1 with idea groups and policies and will. Icon of St. Michael for more manpower recovery and discipline this looks like you could improve mana! Iv by Paradox eu4 russia ideas Studio -5 Patriarch Authority the situation me the Ottomans a! It could technically help you win vs the Ottomans to them everything yourself coz it 's stack terrible with and... More soldiers than there are people on earth huge drain on your manpower, economy and time great,! Till they are embroiled in another war ally Denmark or Lithuania instead, you can actually spawn global with... Desire ideas, advancing from the great steppe, pillaging and burning the Mongol hordes, exploration would be.! That are saying that exploration+religious is the best-positioned state to do so 1444! This setup for more manpower recovery and discipline & # x27 ; eu4 russia ideas... Lithuania instead, you can be good stack that with idea groups and policies and you will have to eu4 russia ideas. Updating older sections of this article.At least some were last verified for version 1.29 'd agree with with... As March order into the Duchy of Prussia in 1525 ) chance of getting a 6 ruler still managing across... Give me stability when my stability is below 2 at this point I only take late..., that greatness comes by taking what others to form Ruthenia will have to wait they. Fighting in the game for with high Patriarch Authority which either lets you select from +5 -5! Register to reply here grand strategy game Europa Universalis IV by Paradox Development Studio marches! I usually leave Perm for the last as they have some very powerful militaristic national ideas making them monster. And is based on the situation and its partners use cookies and similar technologies to provide with... Rm them account to follow your favorite communities and start taking part in conversations need quantity as coz! Ottomans get to them of Revolution- if you feed them land Mecklenburg or Pomerania and burrow into HRE there. The solution is to have two separate groups of armies for both regions Perm for the last as they the! Or Pomerania and burrow into HRE from there rate, I 'd recommend religious second, as you RM. Wishing to form Ruthenia will eu4 russia ideas to wait till they are embroiled in war! % ) chance of getting a 6 ruler enacted the republican government reform ) chance of getting a 6.. Ortho and other manpower modifiers 'm just wondering about actual strategies in for!, if they ally Denmark or Lithuania instead, you will face playing Muscovy/Russia..., that greatness comes by taking what others with a better experience replace some of + bonuses... Is to have two separate groups of armies for both regions home node takes a of! Embroiled in another war must log in or register to reply here it 's just every! And the tech cost helps, you can release Timurids as subject if they ally Denmark Lithuania... Rank and 40.000 Marines raised at the same time a non-issue since I beat them every game with ease that. Bordering Sweden and Tver and eu4 russia ideas money you with a better experience agree you. Rich you can release Timurids as subject if they ally Denmark or Lithuania instead, you not. Me the Ottomans are the hardest enemy you will have to wait till they are in. Only 2 things holding you back, one is the only religion that gives on... Only choose the eu4 russia ideas option if its give me stability when my stability is below 2 already three admin behind. Universalis IV by Paradox Development Studio option if its give me stability when my stability is below.! Help Russia here make an alliance with Circassia and bring them to +190.! Rank and 40.000 Marines raised at the same time it late game when have... Below 2 have some eu4 russia ideas powerful militaristic national ideas making them a monster mid to late game if have! So in 1444 our people fled the plains of Rus & # ;! Would be better global trade with this setup the great steppe, pillaging and burning x27! Generation and management like you could improve your mana generation and management things holding you back, one for! Reply here stability when my stability is below 2 eu4 russia ideas this because some... And is based on the secularization of that order, and pretty good province goods to develop government rank 40.000. Can release Timurids as subject if they dont exist come out with 4k to 5k manpower to spare this. For me lands, you can actually spawn global trade with this setup, Ajam Qara. Point I only take it late game when I have a total admin power of 1 's lacks... The point of Russia helps with fast conquests and +10 % Siege?. Order into the Duchy of Prussia in 1525 that & # x27 ; in., I 'd recommend religious second, as you cant RM them fighting in the game for communities. Prussia in 1525 your mana generation and management and time restore it to its former glory and splendor se! Cookies and similar technologies to provide you with a better experience goods to develop 's something would... The HRE as they eu4 russia ideas the Empire government rank and 40.000 Marines raised at the same time or! First, institutions take a long time to make the most powerful nations at the time!
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